Episode 22: Storm Hollow with Angie Hickman Newnham

We chat with the co-designer of Storm Hollow. Angie shares how the game Storm Hollow came to be, the ridiculous amount of content in the game, the game’s Kickstarter and delay, and insights into the gameplay mechanics. Plenty of surprises are in store for those who have backed or preordered the game. Plus Jonathan asks us to think big on the Punch List.

You can preorder the game here: https://gamesalute.pledgemanager.com/projects/storm-hollow/participate/

The image shows you the ludicrous amount of stuff that comes packed into the game. The game may not hit traditional retail so preordering is your shot at being able to pick this one up.

shtreasury